Events are competitions where players can enter one or more horses to compete against other horses. These events are not run in real-time on the screen with players controlling horses, but are instead based on the stats of the horse being entered. Running and winning in events are the main ways to make money in VHR. You can create events, enter events and bet on horses in events. There are some limitations on each of these things.
Players are allowed to create up to four events at a time, but they may create up to 6 if they have the ranch management skill. Events are executed one day after they're created so that means players will be able to create 4-6 new events per day. Events can also be restricted in terms of the kinds of horses they accept, and can even be created by club members for the exclusive use of their clubs. One restriction here is that only paid accounts can create events. A horse can only be entered into two events before it must be turned to the next day. Note: You do not have to wait for the event to actually finish before you can enter the horse in other events. So, you could enter an event in many events during on real day as long as the horse is turned after every 2 events.
You can enter up to 4 horses in an event. The horses must meet the entrance requirements, and the horse is judged immediately when it is entered. This is to prevent players from entering say a max level 5 event, then training their horse up so it's actually level 15 and maxxed out once the event runs. It costs money to create the event, and to enter the event. The cost to create the event is 1/3 of the purse size, and the cost to enter the event is 5% of the purse size.
Because horses are judged when they enter an event, a restriction built into the game is that once a horse is entered into an event, its tack cannot be removed until the event is actually completed at the end of the 24 hour cycle. The reason for this is that since the horse is judged immediately, players would be able to remove the tack from their horse and place it onto another horse for use in another event during the same time block. That would mean that players could have one set of really good tack that they pass around to all of their horses, instead of having to have separate sets of tack for different horses that are going to different events during the same time frame. Also, horses that have been entered into events that haven't completed cannot be leased out or put on the market. Similarly, horses that have been offered for lease or put on the market cannot be entered into events.
Players can also bet on horses in events, but only up to 3 per event. Bets ca be placed and withdrawn until a few minutes before the event finally completes. This is allowed even though the horses entered have been judged since the results for each horse are kept secret until the event actually completes.
Younger horses can also be run in training events which are effectively events run with a single horse in them. There are no team training events, but the team score will just be the individual score divided by the number of horses that should have been in an event, it can give an idea of how the horse will do in a team event. The first several training events a horse is run through will give the owner a little cash. This is to help the ranch owner get started before they have better horses to run in events.
Endurance events have different distances in miles.
Eventing (3-day eventing) events consist of dressage, jumping and cross-country racing. Thus, the player must specify the jump height, dressage level, and cross-country distance for the event.
Dressage events require a dressage level and the number of horses (solo or Pas De Deux (2 horses)).
Jumping events require a subtype and a jump height.
Western events require a subtype and whether the event is a solo or pairs competition.
Then, the maximum level, as well as the age ranges and score ranges for the horses that enter can be set. If these values are left alone, they will allow not restrict any horses from entering the event. Then there's the option to make the event an open event meaning that horses of any training type can enter. The specialty types or training types of horses match up with the events, so for example, only dressage horses can enter dressage events and so forth if the event is not open. The next restriction that can be placed on the event is only allowing a certain horse type, such as draft or warmblood to enter the event. If this option is left on "any", then any horse type can enter, and if not then only horses of the specified type can enter.
After these restrictions have been set, the type of event may cause certain other options to appear, as described in the event types above. These must be set, then the event can be created.
It costs money to create an event, so a player must have at least 1/3 of the purse amount on hand in the case of regular events and club events, but trial or training events are free to create. Setting the purse costs money, but when horses enter the event, they must pay 5% of the value of the purse to the event host (if they aren't the host).